3D-Scanning
The future of immersive experiences
Introduction: Rethinking immersive spaces
In recent years, Digitalization has gained considerable momentum in the field of exhibitions and product presentations. However, classic 3D models often have their limitations, particularly in terms of realism, data volume, or production costs. This is precisely where 3D Gaussian Splatting comes in: a new visualization technology that makes photorealistic 3D scenes possible with astonishing ease.
3D Gaussian splatting is a new type of rendering process. In contrast to traditional polygon meshes, it is based on the projection of thousands of small, transparent points (referred to as “Gaussians”) in 3D space. Each of these points contains information about position, color, size, and density. The superimposition of these points creates a dense, realistic image.
Virtual showrooms and museums benefit particularly from this method, as it combines high-quality visualization with ease of use. For companies and cultural institutions, this offers innovative access to new target groups - whether via web browser or XR glasses.
Gaussian Splatting & 3D‑Scanning Workshop in Potsdam (Germany) Date: 24th September 2025! Venue: Tagungshaus „Hermanns Saal“, Hermannswerder 23, 14473 Potsdam
https://design4real.de/3d-gaussian-splatting-showrooms-museen/